Preserving Interactive Multimedia Art: A Case Study in Preservation Planning
Christoph Becker1, Günther Kolar2, Josef Küng3, and Andreas Rauber1
1Vienna University of Technology, Vienna, Austria
http://www.ifs.tuwien.ac.at/dp
2Ludwig Boltzmann Institute Media.Art.Research., Linz, Austria
http://media.lbg.ac.at/en
3Johannes Kepler University of Linz, Austria
http://www.faw.uni-linz.ac.at/faw/fawInternet/en/_/index.html
Abstract. Over the last years, digital preservation has become a particularly active research area. While several initiatives are dealing with the preservation of standard document formats, the challenges of preserving multimedia objects and pieces of electronic art are still to be tackled. This paper presents the findings of a pilot project for preserving born-digital interactive multimedia art. We describe the specific challenges the collection poses to digital preservation and the results of a case study identifying requirements on the preservation of interactive artworks. LNCS 4822, p. 257 ff.
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